Integrate PlayFlow multiplayer services directly into your Unity projects with our native SDK.
The PlayFlow Unity SDK provides a powerful and convenient way to manage your game servers, lobbies, and matchmaking directly within the Unity Editor and your game’s C# scripts.
To get started with the PlayFlow Unity SDK, please follow our complete installation guide.
Follow the steps to install the SDK using the Unity Package Manager.
Once imported, the SDK needs to be configured with your PlayFlow API Key.
PlayFlowLobbyManagerV2
component in your scene, or add it to a new GameObject.PlayFlowLobbyManagerV2
, enter your API Key. You can find this in your PlayFlow project settings.Learn how to programmatically start, stop, and manage your dedicated game server instances.
Create and manage lobbies for players to congregate before a match.
Use skill-based matchmaking to find suitable opponents for your players.